Vampires-

Taking on a Vampire Curse-Players that are cursed as Vampires can attempt to bite other players to turn them into Vampires as well. Otherwise a player can drink a bottle of blood and become a Vampire. While cursed as a Vampire, players have a small window that gives them the option of changing forms: Bat, Fog, or Raven. They also receive an Ancient Coven Spell book that can only be used by a Vampire. Vampire gear and weapons may only be repaired by the Vampire Blacksmith. Players cursed as Vampires gain Faction points with Vampires and can buy better gear and weapons from the Quartermaster.

    Stat Benefits:

  • +4 Str
  • +6 Dex
  • +8 Int

    The following Spells are based on the skills Spiritspeak and Focus:

  • Super Strength - You harness the power within your blood and have super human strength.
  • Telekinesis - You harness the power within your blood to manipulate an ojbect.
  • Psychic Link - You harness the power within your blood to mentally attack your target.
  • Blood Drain - You summon an ancient Iron Maiden to drain your target's blood, severely damaging them.
  • Pertrify Field - You harness the power within your blood and use your gaze to create a wall, which will paralyze enemies in terror.
  • Miasma - You harness the power within your blood and hurl a cloud of noxious gas at your target.
  • Shadow Vale - You harness the power from your Fog form and blend into your surroundings.*
  • Harden Flesh - You harness the power within your blood and fortify your flesh, increasing your fire, cold and physical resists.
  • Cursed Blood - You harness the power within your blood and curse your target's blood causing you both to take equal damage temporarily.
  • Leech Weapon - You harness the power within your blood and invigorate your weapon with life leeching properties temporarily.
  • Raise Undead - You harness the power within your blood and raise an undead familiar.
  • Vampiric Presence - You harness the power within your blood and enemies around you suffer energy damage.

*Player must be in Fog form to use the spell.


Player cursed as a Vampire
(Thumbnail caption: A player is cursed as a Vampire, in Fog form!)




Werewolves-


Taking on a Werewolf Curse-Players that are bitten by a player that is infected with the Lyncanthrope disease, have a chance to turn into a werewolf. If they drink a Lyncathrope Potion, they will become a Werewolf. While cursed as a werewolf, players have a small window that gives them the option of changing forms: wolf or werewolf. In between they can transform back into a human. Werewolves also receive a Lycan Primer that has various abilities that can be used. Some abilties will add a Buff to party members too. The Lycan Primer can only be used by a Werewolf. Werewolf gear and weapons may only be repaired by the Werewolf Blacksmith. Players that have contracted Lycanthropy, gain Faction points with Werewolves and can buy better gear and weapons from the Quartermaster.

    Stat Benefits:

  • +20 Str
  • +5 Dex
  • +10 Int

    The following Spells are based on the skills Animal Lore and Anatomy:

  • Lurking - You harness the power from your Wolf form and blend into your surroundings.*
  • Dreadful Howl - Your howl penetrates your target's defenses causing the next harmful event against them to be magnified.
  • Piercing Howl - Your howl causes intense physical pain within your target's ears.
  • Paralyzing Howl - Your howl causes your target to become paralyzed with fear.
  • Deafening Howl - Your howl causes your target to lose courage, which lowers their strength.
  • Toughen Skin - You bark, which raises your: Fire, Cold and Physical resists by 10, but lowers your Poison and Energy resists by 15.
  • Inciting Howl - Your howl lifts your spirits and invigorates you, making you feel stronger.
  • Berserker - Your howl sends you into a crazed state causing extra damage to one type of target.
  • Rallying Howl- Your howl exhilarates your party members, which regenerates their health and stamina for a time.
  • Rampaging Howl - Your howl makes the very ground beneath your feet tremble and shake causing damage to enemies nearby.
  • Horrific Howl - Your howl causes certain enemies nearby to flee in terror.

*Player must be in Wolf form to use the ability.


Player cursed as a Werewolf
(Thumbnail caption: A player is cursed as a Werewolf, in Werewolf form!)