How To Play:
Siege Defender was designed as a stand alone event in which 1 or more players would defeat several waves of orc attackers using various combat techniques, including siege weaponry (cannons and catapults). Each wave of attackers requires a certain number of orcs to be defeated in order to advance to the next wave. The outpost has three defensive positions (basement, second floor and roof). One cannon or catapult may be placed at each defensive position and used to kill attackers before they can reach the top level of the outpost. A reward bag will be dropped on the top floor once each wave has been completed. Rewards that may be available: Gold (in various amounts), a special celebratory wand, Death Maw tokens, Schematics (small and complete versions) and special "money-giving" tree that may also give Reward Scrolls.
Schematics come in two forms:
Small, tattered schematic can be combined in sets of 5 to create a complete master schematic. (If 5 small, tattered schematics are in your backpack, just double-click one of them).
Schematics are given to Kimmy on the top floor to create Helpers that will help players fight the invading orcs. Helpers that require complete master schematics are tougher than ones that use small, tattered schematics.
Siege Weaponry:
Cannons - Near each cannon a small pile of cannonballs will appear. Cannons must be loaded before they can be fired. The cannonballs have a limited range and you must have line of sight to your target.
Catapults - Near each catapult a small pile of cannonballs will appear. Catapults must be loaded before they can be fired. The cannonballs have a limited range and you must have line of sight to your target.
Caution: Firing a cannon or catapult too close will cause the weapon to take damage and eventually it will be destroyed.Statistics: Posted by Raist — Fri Jan 01, 2016 10:10 am
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